Introduction to MVVM and models

This part of the documentation will explain all the parts of MVVM, in the order in which we think they must be built. First of all, the Models, which are the closest to the business. Then, the View Models which define what part of the Models should be visible to the user in a specific situation. This also includes validation that is specific for the functionality that the View Model represents. Last, but not least, the View itself, which is the final representation of the View Model to the end-user.

As you will notice (or maybe you don’t), this framework has a lot in common with other MVVM frameworks out there. This is normal because all of the frameworks are trying to implement the same pattern, which isn’t that hard to understand if you think about it long enough. Before we started writing the MVVM framework, we first investigated other frameworks because there already are enough, probably too many. However, even the better (or best) still took too much time to use, and there was too much code we had to write to create a View Model. That’s the point where we decided to write our own framework that contains lots of luxury for lazy developers such as us.

Models

The Models part is one of the three major parts of MVVM. Therefore, I want to tell you a bit about what kind of Models we use to store our data. Basically, you can use all types of objects as Models, as long as the Models implement the most commonly used interfaces.

For MVVM, it is very important that the following interfaces are implemented:

Finally, it is strongly recommended to have your Models implement the following interfaces as well:

View Models

View models are the classes that contain the view logic. They can be seen as a container for all models in a specific view, including the behavior to interact with these models (for example adding or removing them from a collection). It is very important that a view model also implements the INotifyPropertyChanged interfaces just like the models do.


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